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The number of commodities required to represent a market game

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Publication:1165134
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DOI10.1016/0022-0531(82)90019-9zbMath0486.90016OpenAlexW2043198891MaRDI QIDQ1165134

Sergiu Hart

Publication date: 1982

Published in: Journal of Economic Theory (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1016/0022-0531(82)90019-9


zbMATH Keywords

unanimity gamenon-atomic gamescontinuum of tradersside paymentsrepresentation of market gamestotally balanced n-player game


Mathematics Subject Classification ID

Cooperative games (91A12) Microeconomic theory (price theory and economic markets) (91B24) Other game-theoretic models (91A40)


Related Items (2)

On a market for coalitions with indivisible agents and lotteries ⋮ Totally balanced games arising from controlled programming problems



Cites Work

  • Competitive outcomes in the cores of market games
  • Saddle points of Hamiltonian systems in convex problems of Lagrange
  • Measure-Based Values of Market Games
  • Values of Non-Atomic Games
  • Unnamed Item


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