Implementing the modified LH algorithm
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Publication:1177222
DOI10.1016/0096-3003(91)90088-5zbMath0753.90075OpenAlexW2160727206MaRDI QIDQ1177222
I. Krohn, S. Moltzahn, Joachim Rosenmüller, Peter Sudhölter, H. M. Wallmeier
Publication date: 26 June 1992
Published in: Applied Mathematics and Computation (Search for Journal in Brave)
Full work available at URL: https://pub.uni-bielefeld.de/record/2909721
Noncooperative games (91A10) 2-person games (91A05) Computational methods for problems pertaining to operations research and mathematical programming (90-08)
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Cites Work
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- The Simplex Method for Quadratic Programming
- On triangulations for computing fixed points
- Another note on bimatrix games
- Bimatrix games—an addendum
- Equilibrium Points of Bimatrix Games
- Bimatrix Equilibrium Points and Mathematical Programming
- Computing Equilibria of N-Person Games
- On a Generalization of the Lemke–Howson Algorithm to Noncooperative N-Person Games
- The Linear Complementarity Problem
- On the generation of all equilibrium points for bimatrix games through the Lemke—Howson Algorithm
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