Computing bushy and thin triangulations
From MaRDI portal
Publication:1190294
DOI10.1016/0925-7721(91)90003-WzbMath0764.68180MaRDI QIDQ1190294
Publication date: 27 September 1992
Published in: Computational Geometry (Search for Journal in Brave)
Analysis of algorithms and problem complexity (68Q25) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05)
Related Items (2)
Cites Work
- Unnamed Item
- Triangulating a simple polygon
- A new linear algorithm for triangulating monotone polygons
- Primitives for the manipulation of general subdivisions and the computation of Voronoi
- An $O(n\log \log n)$-Time Algorithm for Triangulating a Simple Polygon
- Minimal Triangulations of Polygonal Domains
- A linear algorithm for computing the visibility polygon from a point
- Anthropomorphic Polygons
This page was built for publication: Computing bushy and thin triangulations