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Dynamic output-sensitive hidden surface removal for \(c\)-oriented polyhedra

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Publication:1196293
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DOI10.1016/0925-7721(92)90004-CzbMath0772.68098OpenAlexW2098091090MaRDI QIDQ1196293

Mark T. de Berg

Publication date: 16 December 1992

Published in: Computational Geometry (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1016/0925-7721(92)90004-c


zbMATH Keywords

range searchingdynamic data structuresray shootinghidden surface removal\(c\)-oriented objects


Mathematics Subject Classification ID

Computer graphics; computational geometry (digital and algorithmic aspects) (68U05)


Related Items (1)

Repetitive hidden-surface-removal for polyhedral scenes



Cites Work

  • Unnamed Item
  • Unnamed Item
  • Dynamic fractional cascading
  • Hidden surface removal for rectangles
  • Triangulating a simple polygon in linear time
  • Hidden surface removal for \(c\)-oriented polyhedra
  • An improved technique for output-sensitive hidden surface removal
  • Efficient ray shooting and hidden surface removal
  • Ray Shooting and Parametric Search
  • Priority Search Trees
  • Adding range restriction capability to dynamic data structures
  • Output-sensitive generation of the perspective view of isothetic parallelepipeds


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