The complexity of coloring games on perfect graphs
DOI10.1016/0304-3975(92)90254-DzbMath0785.90119OpenAlexW2069107705WikidataQ59568011 ScholiaQ59568011MaRDI QIDQ1202928
Hans L. Bodlaender, Dieter Kratsch
Publication date: 22 April 1993
Published in: Theoretical Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/0304-3975(92)90254-d
polynomial time algorithmbipartite graphsperfect graphssplit graphsNP-hardnesscoloring gamesinterval graphsPSPACE-completenesswinning strategycoNP-hardnessgreedy-like strategy
Abstract computational complexity for mathematical programming problems (90C60) 2-person games (91A05) Games involving graphs (91A43)
Related Items (2)
Cites Work
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- PSPACE-Hardness of some combinatorial games
- Complexity of problems in games, graphs and algebraic equations
- Hex ist Pspace-vollständig. (Hex is Pspace-complete)
- On the complexity of some two-person perfect-information games
- The NP-completeness column: an ongoing guide
- Planar Formulae and Their Uses
- ON THE COMPLEXITY OF SOME COLORING GAMES
- Design and implementation of an efficient priority queue
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