Some new results on least square values for TU games
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Publication:1265253
DOI10.1007/BF02564802zbMath0907.90285OpenAlexW2074461983MaRDI QIDQ1265253
Federico Valenciano, Luis Manuel Sánchez Ruiz, José Manuel Zarzuelo
Publication date: 28 September 1998
Published in: Top (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/bf02564802
Related Items (9)
Individual weighted excess and least square values ⋮ Optimization implementation and characterization of the equal allocation of nonseparable costs value ⋮ Minimum norm solutions for cooperative games ⋮ The least square B-nucleolus for fuzzy cooperative games ⋮ The family of ideal values for cooperative games ⋮ The least square nucleolus is a normalized Banzhaf value ⋮ Novel equal division values based on players' excess vectors and their applications to logistics enterprise coalitions ⋮ Unnamed Item ⋮ Optimization implementation of solution concepts for cooperative games with stochastic payoffs
Cites Work
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- Dynamics of cooperative games
- The propensity to disrupt and the disruption nucleolus of a characteristic function game
- Complements, mollifiers and the propensity to disrupt
- The family of least square values for transferable utility games
- The least square prenucleolus and the least square nucleolus. Two values for TU games based on the excess vector
- Geometric Properties of the Kernel, Nucleolus, and Related Solution Concepts
- Sharing the Gains from Regional Cooperation: A Game Theoretic Application to Planning Investment in Electric Power
- The kernel of a cooperative game
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