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The nucleon of cooperative games and an algorithm for matching games

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Publication:1290660
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DOI10.1007/BF02592089zbMath0920.90142MaRDI QIDQ1290660

Walter Kern, Winfried Hochstättler, Ulrich Faigle, Sándor P. Fekete

Publication date: 3 June 1999

Published in: Mathematical Programming. Series A. Series B (Search for Journal in Brave)


zbMATH Keywords

corenucleolusnucleonmatching gamesnonnegative cooperative \(n\)-person transferable utility games


Mathematics Subject Classification ID

Cooperative games (91A12)


Related Items

Population monotonicity in matching games, Computing solutions for matching games, Simple games versus weighted voting games: bounding the critical threshold value, Efficient stabilization of cooperative matching games, On the vertices of the \(k\)-additive core, Computing the nucleolus of weighted cooperative matching games in polynomial time, The general graph matching game: approximate core, The nucleolus is well-posed



Cites Work

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  • Monge sequences and a simple assignment algorithm
  • Generalized polymatroids and submodular flows
  • A Monge property for the \(d\)-dimensional transportation problem
  • Perspectives of Monge properties in optimization
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