Mathematical Research Data Initiative
Main page
Recent changes
Random page
Help about MediaWiki
Create a new Item
Create a new Property
Create a new EntitySchema
Merge two items
In other projects
Discussion
View source
View history
Purge
English
Log in

Ray tracing of spline surfaces: Bézier clipping, Chebyshev boxing, and bounding volume hierarchy - a critical comparison with new results

From MaRDI portal
Publication:1365745
Jump to:navigation, search

DOI10.1007/s003710050103zbMath0883.68124OpenAlexW2013877128MaRDI QIDQ1365745

Swen Campagna, Hans-Peter Seidel, Philipp Slusallek

Publication date: 9 September 1997

Published in: The Visual Computer (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1007/s003710050103


zbMATH Keywords

ray tracingray-patch intersection problem


Mathematics Subject Classification ID

Computer graphics; computational geometry (digital and algorithmic aspects) (68U05)


Related Items (3)

A line/trimmed NURBS surface intersection algorithm using matrix representations ⋮ A particle localization algorithm on unstructured curvilinear polynomial meshes ⋮ Adaptive quasi-interpolating quartic splines




This page was built for publication: Ray tracing of spline surfaces: Bézier clipping, Chebyshev boxing, and bounding volume hierarchy - a critical comparison with new results

Retrieved from "https://portal.mardi4nfdi.de/w/index.php?title=Publication:1365745&oldid=13512305"
Tools
What links here
Related changes
Special pages
Printable version
Permanent link
Page information
MaRDI portal item
This page was last edited on 31 January 2024, at 16:00.
Privacy policy
About MaRDI portal
Disclaimers
Imprint
Powered by MediaWiki