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Towards a singularity-based shape language: Ridges, ravines, and skeletons for polygonal surfaces

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Publication:1403099
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DOI10.1007/s00500-002-0171-0zbMath1039.68144OpenAlexW2089928812MaRDI QIDQ1403099

M. Hisada, Alexander G. Belyaev, Tosiyasu L. Kunii

Publication date: 31 August 2003

Published in: Soft Computing (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1007/s00500-002-0171-0


zbMATH Keywords

Skeleton3D Voronoi diagramPolygonal surfaceRidges and ravines


Mathematics Subject Classification ID

Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Computing methodologies and applications (68U99)


Related Items (1)

Alternative 2D shape representations using the symmetry set






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