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Remarks on the computation of the horizon of a digital terrain

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Publication:1412555
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DOI10.1016/S0096-3003(02)00608-2zbMath1032.65021MaRDI QIDQ1412555

Fabio Dercole

Publication date: 25 November 2003

Published in: Applied Mathematics and Computation (Search for Journal in Brave)


zbMATH Keywords

surface modelTriangulationVisibilityDigital terrain modelHorizon


Mathematics Subject Classification ID

Numerical aspects of computer graphics, image analysis, and computational geometry (65D18) Descriptive geometry (51N05)




Cites Work

  • Finding the upper envelope of n line segments in O(n log n) time
  • On sorting triangles in a Delaunay tessellation
  • The upper envelope of piecewise linear functions: Tight bounds on the number of faces
  • The upper envelope of piecewise linear functions: Algorithms and applications
  • Nonlinearity of Davenport-Schinzel sequences and of generalized path compression schemes
  • A sweepline algorithm for Voronoi diagrams
  • Randomized incremental construction of Delaunay and Voronoi diagrams
  • Primitives for the manipulation of general subdivisions and the computation of Voronoi
  • Two algorithms for constructing a Delaunay triangulation
  • Two Dimensional Interpolation from Random Data
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