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Complexity of path discovery game problems

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Publication:1566737
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DOI10.1016/S0304-3975(99)00331-XzbMath0939.68051MaRDI QIDQ1566737

Hiroaki Tohyama, Akeo Adachi

Publication date: 4 June 2000

Published in: Theoretical Computer Science (Search for Journal in Brave)



Mathematics Subject Classification ID

Analysis of algorithms and problem complexity (68Q25) Graph theory (including graph drawing) in computer science (68R10)




Cites Work

  • Computing a perfect strategy for nxn chess requires time exponential in n
  • Symmetric space-bounded computation
  • Space-bounded reducibility among combinatorial problems
  • On the complexity of some two-person perfect-information games
  • N by N Checkers is Exptime Complete
  • Provably Difficult Combinatorial Games
  • Classes of Pebble Games and Complete Problems
  • A Combinatorial Problem Which Is Complete in Polynomial Space




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