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Three-dimensional weak visibility: Complexity and applications

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Publication:1575678
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DOI10.1016/S0304-3975(98)00132-7zbMath0944.68179MaRDI QIDQ1575678

Binhai Zhu, Cao An Wang

Publication date: 21 August 2000

Published in: Theoretical Computer Science (Search for Journal in Brave)


zbMATH Keywords

visibilitycomputational geometrypolyhedral terrain


Mathematics Subject Classification ID

Computer graphics; computational geometry (digital and algorithmic aspects) (68U05)


Related Items (1)

Visibility maps of segments and triangles in 3D



Cites Work

  • Unnamed Item
  • Unnamed Item
  • On a class of \(O(n^2)\) problems in computational geometry
  • Guarding polyhedral terrains
  • Characterizing and recognizing weak visibility polygons
  • Visibility between two edges of a simple polygon
  • The shortest watchtower and related problems for polyhedral terrains
  • Arrangements of curves in the plane --- topology, combinatorics, and algorithms
  • Visibility with a moving point of view
  • Computing the shortest watchtower of a polyhedral terrain in \(O(n\log n)\) time.
  • An Output-Sensitive Algorithm for Computing Visibility Graphs
  • A simplified technique for hidden-line elimination in terrains


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