Software release games
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Publication:1584023
DOI10.1023/A:1004609901828zbMath0971.91001WikidataQ110661094 ScholiaQ110661094MaRDI QIDQ1584023
Shunji Osaki, Yoshinobu Teraoka, Tadashi Dohi
Publication date: 5 February 2001
Published in: Journal of Optimization Theory and Applications (Search for Journal in Brave)
Noncooperative games (91A10) 2-person games (91A05) Applications of game theory (91A80) Management decision making, including multiple objectives (90B50) Auctions, bargaining, bidding and selling, and other market models (91B26)
Related Items (1)
Cites Work
- On a duel with time lag and equal accuracy functions
- A two-person game of timing with random termination
- Buying with exact confidence
- Noisy duel with uncertain existence of the shot
- Stackelberg strategy solution for optimal software release policies
- When Should One Stop Testing Software?
- Unification of Software Reliability Models by Self-Exciting Point Processes
- Optimal software release policy based on a two-person game of timing
- Noisy Duels
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