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Applying adversarial planning techniques to Go

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Publication:1589506
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DOI10.1016/S0304-3975(00)00076-1zbMath0962.91011OpenAlexW2149369860MaRDI QIDQ1589506

R. Smith

Publication date: 12 December 2000

Published in: Theoretical Computer Science (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1016/s0304-3975(00)00076-1


zbMATH Keywords

computer gamesGoadversarial planning


Mathematics Subject Classification ID

Combinatorial games (91A46)


Related Items (4)

Computer Go ⋮ Applying adversarial planning techniques to Go ⋮ Automated planning as an early verification tool for distributed control ⋮ A Survey of Opponent Modeling in Adversarial Domains




Cites Work

  • Unnamed Item
  • On the complexity of chess
  • Using patterns and plans in chess
  • A chronology of computer chess and its literature
  • Partial-order planning: Evaluating possible efficiency gains
  • Applying adversarial planning techniques to Go
  • GO Is Polynomial-Space Hard




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