Nagging: A scalable fault-tolerant paradigm for distributed search
From MaRDI portal
Publication:1614863
DOI10.1016/S0004-3702(02)00228-XzbMath0999.68048MaRDI QIDQ1614863
Sean Forman, Andrew Wildenberg, Giovanni Resta, Alberto Maria Segre
Publication date: 9 September 2002
Published in: Artificial Intelligence (Search for Journal in Brave)
branch and boundBoolean satisfiabilitygame tree searchparallel/distributed search algorithmssearch pruning
Related Items (1)
Uses Software
Cites Work
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- A high-performance, portable implementation of the MPI message passing interface standard
- On the solution of traveling salesman problems
- An analysis of alpha-beta pruning
- The traveling salesman. Computational solutions for RSP applications
- Nagging: A distributed, adversarial search-pruning technique applied to first-order inference
- APHID: Asynchronous parallel game-tree search
- Heavy-tailed phenomena in satisfiability and constraint satisfaction problems
- Generating hard satisfiability problems
- Anomalies in parallel branch-and-bound algorithms
- Parallel Search Algorithms for Discrete Optimization Problems
- State-Space Search
- A novel asynchronous parallelism scheme for first-order logic
- Branch-and-Bound Methods: A Survey
- A machine program for theorem-proving
- The complexity of theorem-proving procedures
This page was built for publication: Nagging: A scalable fault-tolerant paradigm for distributed search