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The lion and man game on polyhedral surfaces with obstacles

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Publication:1643158
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DOI10.1016/j.tcs.2018.04.041zbMath1396.91031OpenAlexW2802506877MaRDI QIDQ1643158

Narges Noori, Volkan Isler

Publication date: 18 June 2018

Published in: Theoretical Computer Science (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1016/j.tcs.2018.04.041


zbMATH Keywords

lion and man gamepursuit-evasionpolyhedral surfacespiecewise linear two-dimensional surfaces


Mathematics Subject Classification ID

Games involving graphs (91A43) Positional games (pursuit and evasion, etc.) (91A24)


Related Items (1)

Line-of-Sight Pursuit in Monotone and Scallop Polygons



Cites Work

  • Unnamed Item
  • Unnamed Item
  • The complexity of pursuit on a graph
  • A game of cops and robbers
  • The role of information in the cop-robber game
  • A framework for pursuit evasion games in
  • Vertex-to-vertex pursuit in a graph
  • Cops and robbers is EXPTIME-complete
  • Pursuing a fast robber on a graph
  • Pursuit Evasion on Polyhedral Surfaces
  • Searching for a Mobile Intruder in a Polygonal Region
  • “Lion and Man”: Upper and Lower Bounds
  • Randomized Pursuit-Evasion in Graphs
  • Capture bounds for visibility-based pursuit evasion


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