Determining the results of tournament games using complete graphs generation
From MaRDI portal
Publication:1715680
DOI10.1007/s40314-018-0688-1zbMath1413.05136OpenAlexW2888618676MaRDI QIDQ1715680
Hüseyin Pehlivan, Mouslem Damkhi
Publication date: 29 January 2019
Published in: Computational and Applied Mathematics (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s40314-018-0688-1
Enumeration in graph theory (05C30) Graph algorithms (graph-theoretic aspects) (05C85) Directed graphs (digraphs), tournaments (05C20)
Cites Work
- Unnamed Item
- A combined local search and integer programming approach to the traveling tournament problem
- Edge coloring: a natural model for sports scheduling
- Tournament scoring problem
- Score calculation from final tournament tables
- An algorithm to generate tournament score sequences
- Scheduling double round-robin tournaments with divisional play using constraint programming
- Scheduling asynchronous round-robin tournaments
- The computational complexity of the elimination problem in generalized sports competitions
- A branch-and-bound algorithm to solve the linear ordering problem for weighted tournaments
- A simulated annealing and hill-climbing algorithm for the traveling tournament problem
- Scheduling the Italian football league: an ILP-based approach
- Referee assignment in the Chilean football league using integer programming and patterns
- Simultaneous scheduling of football games and referees using Turkish league data
- A tournament problem
This page was built for publication: Determining the results of tournament games using complete graphs generation