Collision-based computing in Belousov--Zhabotinsky medium
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Publication:1766677
DOI10.1016/j.chaos.2003.12.068zbMath1057.92062OpenAlexW2065381289MaRDI QIDQ1766677
Publication date: 8 March 2005
Published in: Chaos, Solitons and Fractals (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.chaos.2003.12.068
Chemistry (92E99) Classical flows, reactions, etc. in chemistry (92E20) Computational methods for problems pertaining to biology (92-08)
Related Items (14)
On logical universality of Belousov-Zhabotinsky vesicles ⋮ Localizations in cellular automata with mutualistic excitation rules ⋮ Collision-based implementation of a two-bit adder in excitable cellular automaton ⋮ PHENOMENOLOGY OF REACTION–DIFFUSION BINARY-STATE CELLULAR AUTOMATA ⋮ QUALITATIVE ANALYSIS OF THE BELOUSOV–ZHABOTINSKII REACTION IN A BATCH REACTOR ⋮ Explicit construction of single input-single output logic gates from three soliton solution of Manakov system ⋮ EVOLVING LOCALIZATIONS IN REACTION-DIFFUSION CELLULAR AUTOMATA ⋮ Fredkin and Toffoli Gates Implemented in Oregonator Model of Belousov–Zhabotinsky Medium ⋮ If BZ medium did spanning trees these would be the same trees as \textit{Physarum} built ⋮ Binary collisions between wave-fragments in a sub-excitable Belousov-Zhabotinsky medium ⋮ Experimental implementation of collision-based gates in Belousov-Zhabotinsky medium ⋮ Three-valued logic gates in reaction-diffusion excitable media ⋮ Dissipative solitons with energy and matter flows: fundamental building blocks for the world of living organisms ⋮ Glider-based computing in reaction-diffusion hexagonal cellular automata
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