A \(q\)-player impartial avoidance game for generating finite groups
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Publication:1791282
DOI10.1007/s00182-018-0624-zzbMath1416.91052OpenAlexW2802756715MaRDI QIDQ1791282
Marisa R. Gaetz, Bret J. Benesh
Publication date: 4 October 2018
Published in: International Journal of Game Theory (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s00182-018-0624-z
Series and lattices of subgroups (20D30) (n)-person games, (n>2) (91A06) Combinatorial games (91A46)
Related Items (2)
Cites Work
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- Achievement and avoidance games for generating Abelian groups
- \(N\)-person Nim and \(N\)-person Moore's games
- Maximal subgroups of direct products
- Three-player impartial games.
- Three Person Winner-Take-All Games with McCarthy's Revenge Rule
- IMPARTIAL AVOIDANCE AND ACHIEVEMENT GAMES FOR GENERATING SYMMETRIC AND ALTERNATING GROUPS
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