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Bits and pieces: Constructing chess endgame databases on parallel and vector architectures

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Publication:1802661
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DOI10.1016/0168-9274(93)90123-9zbMath0798.68154OpenAlexW2093621166MaRDI QIDQ1802661

Tony Warnock, Lewis Stiller, Dean Mayer, Burton Wendroff, Ralph G. Brickner

Publication date: 31 October 1994

Published in: Applied Numerical Mathematics (Search for Journal in Brave)

Full work available at URL: https://zenodo.org/record/1258409


zbMATH Keywords

chessparallel computingbacktrackingvector computerendgame database


Mathematics Subject Classification ID

2-person games (91A05) Problem solving in the context of artificial intelligence (heuristics, search strategies, etc.) (68T20) Mathematical problems of computer architecture (68M07) Information storage and retrieval of data (68P20)





Cites Work

  • Group graphs and computational symmetry on massively parallel architecture




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