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On vertical ray shooting in arrangements

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Publication:1803272
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DOI10.1016/0925-7721(93)90024-ZzbMath0778.68091OpenAlexW2040685023MaRDI QIDQ1803272

Ji{ří} Matoušek

Publication date: 29 June 1993

Published in: Computational Geometry (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1016/0925-7721(93)90024-z


zbMATH Keywords

arrangementpoint locationpreprocessing


Mathematics Subject Classification ID

Analysis of algorithms and problem complexity (68Q25) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Data structures (68P05)


Related Items (3)

Iterated nearest neighbors and finding minimal polytopes ⋮ On ray shooting in convex polytopes ⋮ On the sum of squares of cell complexities in hyperplane arrangements



Cites Work

  • Unnamed Item
  • A deterministic view of random sampling and its use in geometry
  • Cutting hyperplanes for divide-and-conquer
  • Efficient ray shooting and hidden surface removal
  • New applications of random sampling in computational geometry




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