An efficient output-sensitive hidden-surface removal algorithm for polyhedral terrains
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Publication:1804963
DOI10.1016/0895-7177(95)00016-UzbMath0817.68084OpenAlexW2123364943WikidataQ126589630 ScholiaQ126589630MaRDI QIDQ1804963
Publication date: 15 August 1995
Published in: Mathematical and Computer Modelling (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/0895-7177(95)00016-u
Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Parallel algorithms in computer science (68W10)
Related Items (2)
An efficient output-sensitive hidden-surface removal algorithm for polyhedral terrains ⋮ A frame for general divide-and-conquer recurrences
Cites Work
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- Maintenance of configurations in the plane
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- An efficient output-sensitive hidden-surface removal algorithm for polyhedral terrains
- A SIMPLIFIED TECHNIQUE FOR HIDDEN-LINE ELIMINATION IN TERRAINS
- Location of a Point in a Planar Subdivision and Its Applications
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