Direct \(N\)-body simulations
DOI10.1016/S0377-0427(99)00166-1zbMath0938.70004arXivastro-ph/9906154OpenAlexW2058149529MaRDI QIDQ1807732
Publication date: 21 June 2000
Published in: Journal of Computational and Applied Mathematics (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/astro-ph/9906154
Fokker-Planck equationparallel implementationstellar dynamicsgravitational potentialcollisional star clustersgravitating \(N\)-body systemsgravithermal oscillationshigh-accuracy direct force summation \(N\)-body algorithms
Computational methods for problems pertaining to mechanics of particles and systems (70-08) Celestial mechanics (70F15) Galactic and stellar dynamics (85A05) (n)-body problems (70F10) Computational methods for problems pertaining to astronomy and astrophysics (85-08)
Related Items (7)
Cites Work
- The development of a parallel \(N\)-body code for the Edinburgh Concurrent Supercomputer
- A slow-down treatment for close binaries
- Practical symplectic methods with time transformation for the few-body problem
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- Fokker-Planck Equation for an Inverse-Square Force
- Gravothermal instability of anisotropic self-gravitating gas spheres: singular equilibrium solution
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- A fast algorithm for particle simulations
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