A minimax algorithm better than alpha-beta? Yes and no
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Publication:1837546
DOI10.1016/S0004-3702(83)80010-1zbMath0507.68063OpenAlexW1971037297WikidataQ29544250 ScholiaQ29544250MaRDI QIDQ1837546
Publication date: 1983
Published in: Artificial Intelligence (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/s0004-3702(83)80010-1
Searching and sorting (68P10) Search theory (90B40) Artificial intelligence (68T99) Decision theory for games (91A35)
Related Items
A generalization of alpha-beta and \(SSS^*\) search procedures, Game tree searching by min/max approximation, Asymptotic properties of level-regular decision trees with randomly evaluated leaves, Conspiracy numbers for min-max search, Best-first fixed-depth minimax algorithms, A game tree with distinct leaf values which is easy for the alpha-beta algorithm, A general branch and bound formulation for understanding and synthesizing And/Or tree search procedures, Game tree algorithms and solution trees
Cites Work
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- A minimax algorithm better than alpha-beta?
- Asymptotic properties of minimax trees and game-searching procedures
- An analysis of alpha-beta pruning
- On the branching factor of the alpha-beta pruning algorithm
- A general branch and bound formulation for understanding and synthesizing And/Or tree search procedures
- A comparison of minimax tree search algorithms
- The solution for the branching factor of the alpha-beta pruning algorithm and its optimality