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Multi-view scene capture by surfel sampling: From video streams to non-rigid 3D motion, shape and reflectance

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Publication:1859581
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DOI10.1023/A:1020145606604zbMath1012.68772OpenAlexW3015613699MaRDI QIDQ1859581

Rodrigo L. Carceroni, Kiriakos N. Kutulakos

Publication date: 19 February 2003

Published in: International Journal of Computer Vision (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1023/a:1020145606604


zbMATH Keywords

3D reconstructiondeformation analysismotion analysismultiple-view geometrymulti-view stereoimage warpingstereoscopic visionspace carving3D motion capturedirect estimation methodsillumination modelingmulti-view motion estimationPhong reflectance modelreflectance modeling


Mathematics Subject Classification ID

Computing methodologies for image processing (68U10) Computing methodologies and applications (68U99) Machine vision and scene understanding (68T45)


Related Items (3)

Multi-view scene flow estimation: a view centered variational approach ⋮ Modulating the shape and size of backprojection surfaces to improve accuracy in volumetric stereo ⋮ 3D scene flow estimation with a piecewise rigid scene model







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