Computation of 3D skeletons using a generalized Delaunay triangulation technique
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Publication:1902438
DOI10.1016/0010-4485(94)00025-9zbMath0960.68725OpenAlexW2071392933MaRDI QIDQ1902438
Jayachandra M. Reddy, George M. Turkiyyah
Publication date: 5 March 1996
Published in: CAD. Computer-Aided Design (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/0010-4485(94)00025-9
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Exact computation of the medial axis of a polyhedron ⋮ Boundary layer mesh generation with fast collision detection ⋮ HOMOTOPY-PRESERVING MEDIAL AXIS SIMPLIFICATION ⋮ Proper orthogonal decomposition and Monte Carlo based isogeometric stochastic method for material, geometric and force multi-dimensional uncertainties ⋮ Isogeometric generalized \(n\)th order perturbation-based stochastic method for exact geometric modeling of (composite) structures: static and dynamic analysis with random material parameters ⋮ Adaptive finite element analysis with quadrilateral elements using a new \(h\)-refinement strategy. ⋮ Computing Voronoi skeletons of a 3-D polyhedron by space subdivision ⋮ Optimal mesh topology generation for CFD ⋮ Stable Computation of the 2D Medial Axis Transform
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