Fictitious play property for games with identical interests

From MaRDI portal
Publication:1916294

DOI10.1006/jeth.1996.0014zbMath0849.90130OpenAlexW2118247617MaRDI QIDQ1916294

Lloyd S. Shapley, Dov Monderer

Publication date: 12 September 1996

Published in: Journal of Economic Theory (Search for Journal in Brave)

Full work available at URL: https://semanticscholar.org/paper/24432fdcdf05a395ed9a1124d90ed6e5d30e5d97




Related Items (84)

A survey of static and dynamic potential gamesThe role of mixed strategies in spatial evolutionary gamesOn the Rate of Convergence of Fictitious PlayParameter-free sampled fictitious play for solving deterministic dynamic programming problemsWeighted and near weighted potential games with application to game theoretic controlOn Best-Response Dynamics in Potential GamesFictitious play in an evolutionary environmentDynamics Associated to Games (Fictitious Play) with Chaotic BehaviorLearning to learn, pattern recognition, and Nash equilibriumVector space structure of finite evolutionary games and its application to strategy profile convergenceBelief affirming in learning processesLearning in perturbed asymmetric gamesNonatomic potential games: the continuous strategy casePOTENTIAL GAMES WITH AGGREGATION IN NON-COOPERATIVE GENERAL INSURANCE MARKETSOn the convergence of beliefs within populations in games with learningOn Lyapunov Game Theory Equilibrium: Static and Dynamic ApproachesConvergence of deep fictitious play for stochastic differential gamesNon-algebraic convergence proofs for continuous-time fictitious playOn the rate of convergence of fictitious playOn the rate of convergence of continuous-time fictitious playImplementing efficient graphs in connection networksMechanism design for demand management in energy communitiesFictitious Play in Zero-Sum Stochastic GamesBehavior in strategic settings: evidence from a million rock-paper-scissors gamesHistory as a coordination deviceRobustness Properties in Fictitious-Play-Type AlgorithmsAffine Relaxations of the Best Response Algorithm: Global Convergence in Ratio-Bounded GamesLearning Optimal Policies in Potential Mean Field Games: Smoothed Policy Iteration AlgorithmsContinuous time learning algorithms in optimization and game theoryRevisiting log-linear learning: asynchrony, completeness and payoff-based implementationDynamics of market making algorithms in dealer markets: Learning and tacit collusionIndependent learning in stochastic gamesLearning in mean field games: The fictitious playStable solutions in potential mean field game systemsFictitious play in networksDynamics in near-potential gamesRegular potential gamesCharacterizing the existence of potential functions in weighted congestion gamesOn finite potential gamesDeriving Convergence of Vehicle Routing Problems using a Fictitious Play ApproachFictitious play with incomplete learningOrdinal potentials in smooth gamesFictitious play in 3\(\times \)3 games: The transition between periodic and chaotic behaviourLearning by matching patterns.A survey on cross-discipline of control and gameThe price of anarchy of serial, average and incremental cost sharingRestoring Pure Equilibria to Weighted Congestion GamesFictitious play in stochastic gamesEvolutionary potential games on latticesSymmetric versus asymmetric equilibria in symmetric supermodular gamesLearning in games with strategic complementarities revisitedNEWTONIAN MECHANICS AND NASH PLAYLearning, information, and sorting in market entry games: theory and evidenceSampled fictitious play for approximate dynamic programmingBest response equivalenceBest response dynamics in finite games with additive aggregationFictitious play in \(2\times n\) gamesLearning in games with unstable equilibriaFictitious play in \(3 \times 3\) games: chaos and dithering behaviourAn efficient and almost budget balanced cost sharing methodGeneralised weakened fictitious playEvolutionary game dynamicsBrown's original fictitious playFictitious play property of the Nash demand gameOn the Commitment Value and Commitment Optimal Strategies in Bimatrix GamesA learning approach to auctionsMixed equilibria and dynamical systems arising from fictitious play in perturbed gamesOn the nonconvergence of fictitious play in coordination gamesLearning, matching, and aggregationA Shapley value representation of potential gamesFictitious play in \(2\times 3\) gamesPerfect foresight and equilibrium selection in symmetric potential gamesSemi-tensor product approach to networked evolutionary gamesDecentralized inertial best-response with voluntary and limited communication in random communication networksEconomists' models of learningSOLVING LARGE GAMES WITH SIMULATED FICTITIOUS PLAYOvercoming inefficient lock-in in coordination games with sophisticated and myopic playersCoordination problems on networks revisited: statics and dynamicsLearning in nonatomic games. I: Finite action spaces and population gamesEquilibria in Multiclass and Multidimensional Atomic Congestion GamesAn adaptive learning model in coordination gamesPure Nash Equilibria in Resource Graph GamesLearning correlated equilibria in population games.Entropic penalties in finite games




This page was built for publication: Fictitious play property for games with identical interests