A pursuit-evasion differential game with slow pursuers on the edge graph of a simplex. I
From MaRDI portal
Publication:2069711
DOI10.1134/S000511792111014XzbMath1480.91043OpenAlexW4200157763MaRDI QIDQ2069711
T. T. Ibaydullaev, Abdulla A. Azamov
Publication date: 21 January 2022
Published in: Automation and Remote Control (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1134/s000511792111014x
differential gamecomplete graphpursuit problemevasion problemgame on graph\( \Pi \)-strategyregularity coefficient of simplex
Games involving graphs (91A43) Positional games (pursuit and evasion, etc.) (91A24) Games on graphs (graph-theoretic aspects) (05C57)
Related Items
Cites Work
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Note on a pursuit game played on graphs
- An annotated bibliography on guaranteed graph searching
- Cop-win graphs with maximum capture-time
- Lower bound for the advantage coefficient in the search problem on graphs
- The capture time of a graph
- On an alternative for pursuit-evasion games in an infinite time interval
- Spiele auf Graphen
- A search problem on graphs which generalizes some group testing problems with two defectives
- A two-person game on graphs where each player tries to encircle his opponent's men
- The pursuit-evasion game on the 1-skeleton graph of a regular polyhedron. I