A constant-factor approximation algorithm for vertex guarding a WV-polygon
From MaRDI portal
Publication:2117689
DOI10.1007/978-3-030-80879-2_6OpenAlexW3184578342MaRDI QIDQ2117689
Matthew J. Katz, Omrit Filtser, Stav Ashur
Publication date: 22 March 2022
Full work available at URL: https://arxiv.org/abs/1907.01228
Cites Work
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Improved approximation for guarding simple galleries from the perimeter
- Characterizing and recognizing weak visibility polygons
- Guarding galleries and terrains
- Approximation algorithms for art gallery problems in polygons
- Corrections to Lee's visibility polygon algorithm
- Approximability of guarding weak visibility polygons
- Approximate guarding of monotone and rectilinear polygons
- Guarding terrains via local search
- Visibility of a simple polygon
- A Pseudopolynomial Time O(logn)-Approximation Algorithm for Art Gallery Problems
- Computational complexity of art gallery problems
- Some NP-hard polygon decomposition problems
- The art gallery problem is ∃ ℝ-complete
- PTAS for geometric hitting set problems via local search
- Terrain-like graphs: PTASs for guarding weakly-visible polygons and terrains
- Inapproximability results for guarding polygons and terrains
This page was built for publication: A constant-factor approximation algorithm for vertex guarding a WV-polygon