On interactive sequencing situations with exponential cost functions
DOI10.1016/j.ejor.2019.06.044zbMath1431.91078OpenAlexW2891082223WikidataQ115575527 ScholiaQ115575527MaRDI QIDQ2272301
P. E. M. Borm, J. Schouten, Alejandro Saavedra-Nieves
Publication date: 9 September 2019
Published in: European Journal of Operational Research (Search for Journal in Brave)
Full work available at URL: https://research.tilburguniversity.edu/en/publications/79c2d10c-d6b1-4c2a-9212-41fa3767a032
convexitysequencing gamestime-dependent neighbor switching gainsexponential cost functioninteractive sequencing situation
Programming involving graphs or networks (90C35) Cooperative games (91A12) Applications of game theory (91A80)
Related Items (1)
Cites Work
- Step out-step in sequencing games
- Sequencing situations with just-in-time arrival, and related games
- Genetic algorithm for minimizing the total weighted completion time scheduling problem with learning and release times
- Sequencing games with controllable processing times
- Sequencing games
- A cooperative approach to service booking and scheduling in cloud manufacturing
- Cost allocation in rescheduling with machine unavailable period
- On games corresponding to sequencing situations with ready times
- Simple matching vs linear assignment in scheduling models with positional effects: a critical review
- Family sequencing and cooperation
- Compensation rules for multi-stage sequencing games
- Partitioning sequencing situations and games
- Sequencing games without initial order
- Cores of convex games
- Cooperation in one machine scheduling
- Relaxed sequencing games have a nonempty core
- On the convexity of games corresponding to sequencing situations with due dates.
This page was built for publication: On interactive sequencing situations with exponential cost functions