Search games with immobile hider
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Publication:2366102
DOI10.1007/BF01240153zbMath0774.90102OpenAlexW1985386569MaRDI QIDQ2366102
J. H. Reijnierse, Jos A. M. Potters
Publication date: 29 June 1993
Published in: International Journal of Game Theory (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/bf01240153
Search theory (90B40) Games involving graphs (91A43) Positional games (pursuit and evasion, etc.) (91A24)
Related Items (16)
Hide-and-seek games on a tree to which Eulerian networks are attached ⋮ A competitive search game with a moving target ⋮ Optimal Trade-Off Between Speed and Acuity When Searching for a Small Object ⋮ On the approximation ratio of the random Chinese postman tour for network search ⋮ Search Games for an Immobile Hider ⋮ Search for an immobile entity on a network ⋮ Network search games with immobile hider, without a designated searcher starting point ⋮ Zero-Sum Two Person Games ⋮ The expanding search ratio of a graph ⋮ A new approach to Gal's theory of search games on weakly Eulerian networks ⋮ Searching symmetric networks with Utilitarian-Postman paths ⋮ Search for an immobile hider on a stochastic network ⋮ Approximate solutions for expanding search games on general networks ⋮ Searching a Variable Speed Network ⋮ Search for an immobile hider in a known subset of a network ⋮ Static search games played over graphs and general metric spaces
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