Cost prediction for ray shooting in octrees
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Publication:2495947
DOI10.1016/j.comgeo.2005.09.002zbMath1093.65013OpenAlexW1974415757MaRDI QIDQ2495947
Yi-Jen Chiang, Boris Aronov, Allen Y. Chang, Hervé Brönnimann
Publication date: 30 June 2006
Published in: Computational Geometry (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.comgeo.2005.09.002
cost modeluniform gridoctreecost predictionspace decompositionaverage performanceray shooting\(k\)d-tree
Related Items (2)
Cites Work
- Worst-case versus average case complexity of ray-shooting
- Approximating minimum-weight triangulations in three dimensions
- Cost-driven octree construction schemes: An experimental study
- Hierarchical geometric models for visible surface algorithms
- LATIN 2004: Theoretical Informatics
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