A robust algorithm for finding the real intersections of three quadric surfaces
DOI10.1016/j.cagd.2005.02.001zbMath1089.65015OpenAlexW2016216100MaRDI QIDQ2573874
Zhiqiang Xu, Xiao-Diao Chen, Jia-Guang Sun, Xiao Shen Wang
Publication date: 25 November 2005
Published in: Computer Aided Geometric Design (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.cagd.2005.02.001
algorithmnumerical examplescomputer graphicscomputational geometryintersectionquadric surfacesolid modelling
Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Numerical aspects of computer graphics, image analysis, and computational geometry (65D18)
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Cites Work
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- Quadric-surface intersection curves: Shape and structure
- Recent advances on determining the number of real roots of parametric polynomials
- Enhancing Levin's method for computing quadric-surface intersections
- Using multivariate resultants to find the intersection of three quadric surfaces
- A parametric algorithm for drawing pictures of solid objects composed of quadric surfaces
- Computing quadric surface intersections based on an analysis of plane cubic curves
- Computing a 3-dimensional cell in an arrangement of quadrics
- Near-optimal parameterization of the intersection of quadrics
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