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Publication:2726291
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zbMath0979.91002MaRDI QIDQ2726291

Matthew L. Ginsberg

Publication date: 31 July 2001


Title: zbMATH Open Web Interface contents unavailable due to conflicting licenses.

zbMATH Keywords

perfect information gamecardplay problemcomputer bridge programcontract bridge


Mathematics Subject Classification ID

Games in extensive form (91A18) Software, source code, etc. for problems pertaining to game theory, economics, and finance (91-04)


Related Items

A circumscriptive theorem prover ⋮ Learning to bid in bridge ⋮ Information capture and reuse strategies in Monte Carlo Tree Search, with applications to games of hidden information ⋮ A Monte Carlo tree search approach to finding efficient patrolling schemes on graphs ⋮ An Analysis of UCT in Multi-player Games ⋮ AWT: Aspiration with Timer Search Algorithm in Siguo ⋮ A reinforcement learning scheme for a partially-observable multi-agent game ⋮ The challenge of poker ⋮ A reinforcement learning scheme for a partially-observable multi-agent game ⋮ On Monte-Carlo tree search for deterministic games with alternate moves and complete information ⋮ GIB ⋮ Games, computers, and artificial intelligence


Uses Software

  • BuDDy


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