Fast and Controllable Simulation of the Shattering of Brittle Objects
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Publication:2758558
DOI10.1111/1467-8659.t01-1-00202zbMath0984.68564OpenAlexW77376785MaRDI QIDQ2758558
David Baraff, J. David Smith, Andrew P. Witkin
Publication date: 14 May 2002
Published in: Computer Graphics Forum (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1111/1467-8659.t01-1-00202
Computing methodologies for image processing (68U10) Computing methodologies and applications (68U99) Machine vision and scene understanding (68T45)
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Deformation Modelling for a Physics-Based Perception System ⋮ Simulating rigid body fracture with surface meshes ⋮ High-resolution brittle fracture simulation with boundary elements
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