Using Cartesian product for animation
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Publication:2758683
DOI10.1002/VIS.251zbMath0984.68747OpenAlexW3028984796MaRDI QIDQ2758683
Xavier Skapin, Pascal Lienhardt
Publication date: 2 May 2002
Published in: The Journal of Visualization and Computer Animation (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1002/vis.251
Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Computing methodologies and applications (68U99) Numerical aspects of computer graphics, image analysis, and computational geometry (65D18) Machine vision and scene understanding (68T45)
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