Graph-based data structures for skeleton-based refinement algorithms
From MaRDI portal
Publication:2781036
DOI10.1002/cnm.460zbMath0995.65126OpenAlexW1997152374MaRDI QIDQ2781036
José P. Suárez, Ángel Plaza, Graham F. Carey
Publication date: 14 March 2002
Published in: Communications in Numerical Methods in Engineering (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1002/cnm.460
algorithmsnumerical examplesunstructured meshestriangulationsdata structuresmesh refinementskeletonedge bisection
Mesh generation, refinement, and adaptive methods for boundary value problems involving PDEs (65N50)
Related Items (5)
Four-triangles adaptive algorithms for RTIN terrain meshes ⋮ Adaptive techniques for unstructured nested meshes ⋮ A dynamic adaptation scheme for general 3-D hybrid meshes ⋮ Longest-edge \(n\)-section algorithms: properties and open problems ⋮ Local refinement based on the 7-triangle longest-edge partition
Cites Work
This page was built for publication: Graph-based data structures for skeleton-based refinement algorithms