A finite exact algorithm to solve a dice game
From MaRDI portal
Publication:2804415
DOI10.1017/jpr.2015.11zbMath1346.90800arXiv1405.7488OpenAlexW2294492610MaRDI QIDQ2804415
Ernesto Mordecki, Fabián Crocce
Publication date: 29 April 2016
Published in: Journal of Applied Probability (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/1405.7488
Stopping times; optimal stopping problems; gambling theory (60G40) Markov and semi-Markov decision processes (90C40)
Cites Work
- Optimal stopping for a diffusion with jumps
- Markov control process with the expected total cost criterion: Optimality, stability, and transient models
- Optimal strategy in a dice game
- A REAL-WORLD STOCHASTIC TWO-PERSON GAME
- Optimal Stopping in a Dice Game
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
This page was built for publication: A finite exact algorithm to solve a dice game