Havannah and TwixT are PSPACE-complete
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Publication:2947922
DOI10.1007/978-3-319-09165-5_15zbMath1444.91049OpenAlexW2145500551WikidataQ55891786 ScholiaQ55891786MaRDI QIDQ2947922
Florian Jamain, Abdallah Saffidine, Édouard Bonnet
Publication date: 29 September 2015
Published in: Computers and Games (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/978-3-319-09165-5_15
Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.) (68Q17) Combinatorial games (91A46) Algorithmic game theory and complexity (91A68)
Cites Work
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- On the complexity of connection games
- Hex ist Pspace-vollständig. (Hex is Pspace-complete)
- On the complexity of some two-person perfect-information games
- Improving Monte–Carlo Tree Search in Havannah
- Dead Cell Analysis in Hex and the Shannon Game
- Playing Games with Algorithms: Algorithmic Combinatorial Game Theory
- GO Is Polynomial-Space Hard
- A Combinatorial Problem Which Is Complete in Polynomial Space
- A hierarchical approach to computer Hex
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