Resource Allocation Games with Multiple Resource Classes
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Publication:2971166
DOI10.1007/978-3-319-51741-4_13zbMath1484.91230OpenAlexW2569085684MaRDI QIDQ2971166
Publication date: 4 April 2017
Published in: Approximation and Online Algorithms (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/978-3-319-51741-4_13
Applications of game theory (91A80) Resource and cost allocation (including fair division, apportionment, etc.) (91B32) Algorithmic game theory and complexity (91A68)
Cites Work
- Worst-case equilibria
- Tight bounds for online class-constrained packing
- Algorithms for storage allocation based on client preferences
- Potential games
- Scheduling games on uniform machines with activation cost
- Efficiency analysis of load balancing games with and without activation costs
- A class of games possessing pure-strategy Nash equilibria
- The PoA of Scheduling Game with Machine Activation Costs
- The Price of Stability for Network Design with Fair Cost Allocation
- Conflicting Congestion Effects in Resource Allocation Games
- Bounds on Multiprocessing Timing Anomalies
- On two class-constrained versions of the multiple knapsack problem
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