Reputation in Continuous-Time Games
From MaRDI portal
Publication:3019439
DOI10.3982/ECTA7377zbMath1219.91025OpenAlexW2103501875MaRDI QIDQ3019439
Yuliy Sannikov, Eduardo Faingold
Publication date: 28 July 2011
Published in: Econometrica (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.3982/ecta7377
Noncooperative games (91A10) Signaling and communication in game theory (91A28) Multistage and repeated games (91A20)
Related Items (15)
How to Detect a Salami Slicer: A Stochastic Controller-and-Stopper Game with Unknown Competition ⋮ A reputation game on cyber-security and cyber-risk calibration ⋮ Optimal entry timing ⋮ A Reputation Game Simulation: Emergent Social Phenomena from Information Theory ⋮ Renegotiation and dynamic inconsistency: contracting with non-exponential discounting ⋮ The Dynamics of Instability ⋮ Persistence in a dynamic moral hazard game ⋮ Delayed-response strategies in repeated games with observation lags ⋮ Impermanent types and permanent reputations ⋮ Dynamic quality signaling with hidden actions ⋮ Repeated games with asynchronous monitoring of an imperfect signal ⋮ Some notes and comments on the efficient use of information in repeated games with Poisson signals ⋮ Payoffs-Beliefs Duality and the Value of Information ⋮ Protocol invariance and the timing of decisions in dynamic games ⋮ Wait or act now? Learning dynamics in stopping games
This page was built for publication: Reputation in Continuous-Time Games