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Advanced Methods in Computer Graphics

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Publication:3114193
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DOI10.1007/978-1-4471-2340-8zbMath1243.68005OpenAlexW2503032718MaRDI QIDQ3114193

Ramakrishnan Mukundan

Publication date: 1 February 2012

Full work available at URL: https://doi.org/10.1007/978-1-4471-2340-8


zbMATH Keywords

collision detectionsurface designmesh processingcharacter animationopenGL


Mathematics Subject Classification ID

Introductory exposition (textbooks, tutorial papers, etc.) pertaining to computer science (68-01) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05)


Related Items (1)

Covariance‐invariant mapping of data points to nonlinear models


Uses Software

  • OpenGL






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