scientific article
From MaRDI portal
Publication:3245633
zbMath0078.32802MaRDI QIDQ3245633
Publication date: 1957
Title: zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Related Items
Uniform value in recursive games., Recursive games: uniform value, Tauberian theorem and the Mertens conjecture ``\(\mathrm{Maxmin}=\lim v_n=\lim v_\lambda\), The challenge of non-zero-sum stochastic games, Adaptive competitive decision in repeated play of a matrix game with uncertain entries, On undiscounted semi-Markov decision processes with absorbing states, Quantitative solution of omega-regular games, Explicit optimal value for Dynkin's stopping game, Existence of the limit value of two person zero-sum discounted repeated games via comparison theorems, Strategy improvement for concurrent reachability and turn-based stochastic safety games, Sorbe una aplicacion de los procesos de renovacion markovianos a los juegos estocasticos no terminativos, A zero-sum stochastic game with compact action sets and no asymptotic value, Generic uniqueness of the bias vector of finite zero-sum stochastic games with perfect information, Cops and invisible robbers: the cost of drunkenness, Unnamed Item, Nearest Fixed Points and Concurrent Priority Games, Expository notes on computability and complexity in (arithmetical) games, Equilibrium in two-player stochastic games with shift-invariant payoffs, Selfish cops and active robber: multi-player pursuit evasion on graphs, Randomness for free, A survey of stochastic \(\omega \)-regular games, Equilibrium play in matches: binary Markov games, Unnamed Item, Patience of matrix games, The value of a draw, Control: a perspective, Cycles in extensive form perfect information games, On the existence of good stationary strategies for nonleavable stochastic games, Concurrent reachability games, Stochastic games, Uniform value for recursive games with compact action sets, Selfish cops and passive robber: qualitative games, Cyclic games: An introduction and some examples, The complexity of solving reachability games using value and strategy iteration, Pursuit-evasion games with incomplete information in discrete time, Non-cooperative facility location and covering games, Correlated equilibrium in stochastic games, Zero-sum repeated games: recent advances and new links with differential games, The coming of game theory, An accretive operator approach to ergodic zero-sum stochastic games, Unnamed Item, Deterministic graphical games, Unnamed Item, Recursive Markov Decision Processes and Recursive Stochastic Games, Unnamed Item, Minimax representation of nonexpansive functions and application to zero-sum recursive games, Acyclic Gambling Games, The Complexity of Nash Equilibria in Limit-Average Games, Definable Zero-Sum Stochastic Games, Stochastic games with non-absorbing states., Two-player stochastic games. I: A reduction, Two-player stochastic games. II: The case of recursive games, Qualitative analysis of concurrent mean-payoff games, Ergodicity conditions for zero-sum games