A branch-and-cut-and-price algorithm for the Stackelberg minimum spanning tree game
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Publication:325472
DOI10.1016/J.ENDM.2016.03.041zbMath1351.90054OpenAlexW2408198031MaRDI QIDQ325472
Publication date: 18 October 2016
Full work available at URL: https://doi.org/10.1016/j.endm.2016.03.041
Polyhedral combinatorics, branch-and-bound, branch-and-cut (90C57) Cooperative games (91A12) Linear programming (90C05) Deterministic network models in operations research (90B10)
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