The complexity of speedrunning video games
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Publication:3301017
DOI10.4230/LIPIcs.FUN.2018.27zbMath1489.68111OpenAlexW2811461449MaRDI QIDQ3301017
Publication date: 11 August 2020
Full work available at URL: https://drops.dagstuhl.de/opus/volltexte/2018/8818/pdf/LIPIcs-FUN-2018-27.pdf/
Analysis of algorithms and problem complexity (68Q25) Game theory (91A99) Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.) (68Q17) Approximation algorithms (68W25) Parameterized complexity, tractability and kernelization (68Q27)
Cites Work
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- Super Mario Bros. Is Harder/Easier than We Thought
- Parameterized Algorithms
- Minesweeper is NP-complete.
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