A Petri net-based framework for realistic project management and scheduling: an application in animation and videogames
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Publication:342185
DOI10.1016/j.cor.2015.08.011zbMath1349.90380OpenAlexW1759846522MaRDI QIDQ342185
Lionel Amodeo, Gonzalo Mejía, Carlos Montoya, María Angélica Sánchez, Jorge Palacios, Karen Niño
Publication date: 17 November 2016
Published in: Computers \& Operations Research (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.cor.2015.08.011
Deterministic scheduling theory in operations research (90B35) Approximation methods and heuristics in mathematical programming (90C59)
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Cites Work
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