A Petri net-based framework for realistic project management and scheduling: an application in animation and videogames

From MaRDI portal
Publication:342185

DOI10.1016/j.cor.2015.08.011zbMath1349.90380OpenAlexW1759846522MaRDI QIDQ342185

Lionel Amodeo, Gonzalo Mejía, Carlos Montoya, María Angélica Sánchez, Jorge Palacios, Karen Niño

Publication date: 17 November 2016

Published in: Computers \& Operations Research (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1016/j.cor.2015.08.011




Related Items (1)



Cites Work


This page was built for publication: A Petri net-based framework for realistic project management and scheduling: an application in animation and videogames