Synthesising Succinct Strategies in Safety and Reachability Games
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Publication:3447698
DOI10.1007/978-3-319-11439-2_8zbMath1393.68039OpenAlexW2592855906MaRDI QIDQ3447698
Gilles Geeraerts, Amélie Stainer, Joël Goossens
Publication date: 28 October 2015
Published in: Lecture Notes in Computer Science (Search for Journal in Brave)
Full work available at URL: https://dipot.ulb.ac.be/dspace/bitstream/2013/160787/1/main.pdf
Applications of game theory (91A80) Performance evaluation, queueing, and scheduling in the context of computer systems (68M20)
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