Computing Game Values for Crash Games
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Publication:3510795
DOI10.1007/978-3-540-75596-8_14zbMath1141.91345OpenAlexW1487087108MaRDI QIDQ3510795
Helmut Seidl, Thomas Martin Gawlitza
Publication date: 3 July 2008
Published in: Automated Technology for Verification and Analysis (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/978-3-540-75596-8_14
Related Items (2)
Model checking games for the quantitative \(\mu \)-calculus ⋮ Model Checking the Quantitative μ-Calculus on Linear Hybrid Systems
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- CONCUR 2005 – Concurrency Theory
- Perspectives of System Informatics
- Rudiments of \(\mu\)-calculus
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