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Using Artificial Boundaries in the Game of Go

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Publication:3601820
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DOI10.1007/978-3-540-87608-3_8zbMath1171.91309OpenAlexW1517841585MaRDI QIDQ3601820

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Publication date: 12 February 2009

Published in: Computers and Games (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1007/978-3-540-87608-3_8



Mathematics Subject Classification ID

2-person games (91A05) Problem solving in the context of artificial intelligence (heuristics, search strategies, etc.) (68T20) Experimental studies (91A90)








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