Marching Triangle Polygonization for Efficient Surface Reconstruction from Its Distance Transform
DOI10.1007/978-3-642-04397-0_15zbMath1261.68129OpenAlexW1860115807MaRDI QIDQ3648784
Dominique Bechmann, Marc Fournier, J. M. Dischler
Publication date: 1 December 2009
Published in: Discrete Geometry for Computer Imagery (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/978-3-642-04397-0_15
surface reconstruction3D scanned objectsmarching trianglepolygonization algorithmscalar field distance transformtriangle mesh surface
Computing methodologies for image processing (68U10) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05)
Cites Work
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